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IRONFALL INVASION will be available on November 28 on Nintendo eShop

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IRONFALL Invasion is the upcoming video game from the studio VD-dev.

The game will be released on Nintendo eShop , on the 28st of November 2024 and it will be discounted the first week (America, Europe) and during pre-orders in Asia.

Take back control of Jim and Samantha with completely revamped gameplay, in a more nervous game and reworked environments.

In IRONFALL Invasion: Campaign, join the resistance and reclaim Earth from an army of invaders who won’t go down without a fight! Take aim at the menacing Dyxides, an alien civilization that has seized control of the planet. With the numbers stacked against you and a relentless war raging wherever you go, make careful use of cover and find vantage points to advance upon your enemies. Use a wide range of weapons to fight your cause and take back the planet at all costs! Full campaign mode offers up to 7 hours of gameplay.

In IRONFALL Invasion: Multiplayer, jump into intense battles with up to six players in local and online multiplayer matches. Face all the other players at once in a free-for-all frenzy, or work together in teams of two or three.

“Better Experience”

  • Modern control system
  • Fully customizable controls
  • New actions, rolling and cover to cover.
  • AIM assist
  • Radial weapons selector
  • Faster Gameplay

“Difficulty Balancing”

  • 4 difficulty levels (3 on Nintendo 3ds)
  • Damage bar for bosses
  • More progressive difficulty (especially with Samantha character)
  • AIM assist
  • Radial Weapons Selector

Multiplayer”

  • Peer to peer technology for reduced latency
  • Highly optimized data transfer to avoid lag

“Better Visual”

  • Hi-Res Textures (up to 4096*4096, real rework no AI up-scaling)
  • Improved and refined 3D models
  • Real Time lighting
  • Global Illumination and Ambient Occlusion
  • 60 FPS

Why IRONFALL Invasion on Nintendo Switch?

After the development of ‘Rise: Race the Future’, we wanted to offer a more accomplished version of IRONFALL without the constraints of the Nintendo 3DS. Thanks to the Nintendo Switch we hope to have achieved this goal in a more modern and accessible game with more dynamic experience.

Game content

Campaign:

  • 11 Levels
  • 2 Playable Characters
  • 7 Weapons
  • Replay mode

Multiplayer:

  • 6 Levels
  • 6 Playable Characters
  • 7 Weapons
  • Free-for-all, 2 teams of 2, 3 teams of 2, 2 teams of 3
  • Survivor Mode (Offline Training)

Future development

The next development phase for IRONFALL Invasion will mostly depends on players feedback, but we would like to add new content incrementally, such as new arenas and game modes for multiplayer.

About VD-DEV

VD-DEV was founded 32 years ago by Fernando Velez and Guillaume Dubail. This small independent team started by attracting the biggest name in the industry such as Infogrames, Atari, Ubisoft and Nintendo thanks to their technical prowess in maximizing hardware capacity. They received numerous world awards such as “Best graphics technology” and “Best action game” at E3 and they created many games like “V-Rally”, “Cop the recruit”, “Driver Renegade”, “Rise: Race The Future”…

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