The Zebra-Man!, a game published and developed by Zerouno Games, is scheduled to launch on 21 February on the crowdfunding platform Kickstarter, with the first reward unlocking the development of the digital game on Nintendo Switch, PlayStation, Xbox, Steam and Steam Deck platforms.
Following the launch of the campaign (at 19:00h on 21 February CEST), a DEMO will be released on the official Steam page of The Zebra-Man! which will allow you to discover the style and humour of the final product.
With an original creative style, this retro-looking game has among its references games as big as unique: Hotline Miami, Hong Kong Massacre or Ape Out.tons of action and a very particular humour will be the usual tone in this classic non-linear story.
In addition, depending on the options chosen, you can have access to exclusive content such as the Art Book, the short film…
…or you can discover more unique elements, such as the Soundtrack
The Zebra-Man! is a hyper-charged action game with brutal fist fights and blood spilling in your wake.
Trapped in a secret facility at an undetermined time, you are a man without an identity. Confused and lost, you receive help from the mysterious Raccoon. He is determined that you kill Alexander Cooper, and will only release you if you agree. Soon you’re caught up intime travel, interdimensional portals and enemies who just want to see you torn into a million little pieces.
With The Zebra-Man! you’ll have to get out of impossible situations while unraveling time paradoxes and blasting the enemies you encounter along the way who outnumber and outgun you.
With an unmistakable visual style, a groundbreaking soundtrack and your wild need for blood, you will travel through a succession of surreal events that will test your wits and tenacity.
It’s the early 70’s, and some mad scientists have been doing nasty stuff to you for quite long. Somehow, a random cosplay guy with a gas mask gets into the lab you’re being kept and offers himself to help you out.
After many traumas and engrams triggered by the experiments that took place on your body, getting rid of your humanity and sticking to your spirit animal may be your only way out. When a light ray is born in the darkness of despair, it’s kill or be killed.
- Puzzles. Not the kind that gets you stuck! (Hopefully…)
- Adaptive Difficulty
- Karma System. Actions have consequences, right?
- Live Action Scenes. First rule when working in the Live Action Scenes: you do not talk about the Live Action Scenes
- Different Gameplay Styles
- And much more…