The Astronauts announced today they are bringing NVIDIA DLSS3 technology to Witchfire, the Polish studio’s upcoming rogue-lite shooter.
The Astronauts also released a new gameplay trailer showcasing Witchfire’s rapid gunplay and new open-level design (not to be confused with fully open-world gameplay).
Adrian Chmielarz, Creative Director and Co-Founder of The Astronauts explains his perspective on how the DLSS 3 technology will affect Witchfire development:

From the creators of Painkiller and Bulletstorm, Witchfire is a first-person shooter set in a grimdark fantasy world in which a deadly war rages between powerful witches and the Church. In this alternate reality, witches are very real and very dangerous— but so is the witch hunter. Armed by Vatican sorcerers, players wield an ungodly array of guns and forbidden magic as they combat dark terrors on behalf of their shadowy benefactors.
After shifting development from arena-style fighting to open-level combat, Witchfire is on track for a release to Early Access this year. For further details on an Early Access release date and upcoming Witchfire news, follow the team on Facebook, join the conversation on Twitter, or wishlist the game on the Epic Games Store.
