MARS – Mercenary Assault and Recon Squad – First Look (Closed Beta)

MARS is a First/Third Person Shooter brimming with creativity and unique features long forgotten in this day of modern AAA games. From the hilarious Headhunter mode, to Huge Mecha vs Mecha battles, to fully customizable loadouts; MARS is a gem to behold amongst the FPS/TPS genre.

MARS (Mercenary Assault and Recon Squad) is a Free to Play, Online Shooter that is made by developer YingPei Games (Epic Games China) along with the publisher SubaGames.

MARS is actually a reboot version of the game Mercenary Online 2, which was very popular at the time, but was unfortunately forced to close in 2015.

The story of the game is set in the not so distant future, the League of Nations and UNITA are waging war on each other. To counter UNITI’s biochemically modified humans, the League of Nations makes robots that were both smarter and more aware than they needed to be. The robots separate and a third faction emerges that joins this war.

When I started the game, the launcher opened first, as it happens in today’s games. The look of that launcher immediately reminded me of those old online shooters I played, classic and not very modern.

At the beginning of the game, you must first create your character, followed by a tutorial where, as always, you learn the basic controls and possibilities in the game. When I finished the tutorial, I was switched to the main menu which also had a resemblance to old FPS games like Crossfire.

In the custom section we have three modes; PVE (CO-OP), PVP and Quantum. Here you can choose which online server to join. In the next Match section, you have a Quick Game and a Ranked Game. Here you can play PVP or CO-OP on a random server.

In PVE mode, your team and you kill various types of enemies as you go through the map, just like in Left 4 Dead.  In PVP mode, it is clear that your task is to kill other players and so whichever team has more kills wins.

As for the gameplay itself, the mechanics of the game are not difficult to master, and it made me laugh a couple of times. It’s not one of those games you have to play maximally focused. The main thing is to lean against the wall when you are not shooting and just peek when you shoot. CO-OP missions are very well done and I think they are the most enjoyed.

At first glance, honestly, the game looks like it was made in previous years, and I see why some people are very happy that it has returned, the question is nostalgia, nothing better than playing the game you enjoyed many years ago again. But I think that for this recent time, for new players, the game can only satisfy the people who played it before. Honestly, I don’t see myself playing this game actively, maybe because I’m not that much of a fan of SYFY, Third-Person, Dinosaur, Mummies or Robot shooters.

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Gamer, Metal music enthusiast, Programmer & Unity Game Developer. I also like to watch sports, play guitar and sleep.